Last Update: 2/23/07

Soul Blade

Soul Edge (Soul Blade in Europe, North America and Australia) is the first installment in the Soul series of fighting games. It was initially released in the arcades in 1995. It was ported to the Sony PlayStation in 1996 where it is usually referred to as Soul Edge Version 2. This version was released in North America under the Soul Blade title. Soul Edge has been largely overshadowed by its sequel, Soul Calibur, which has been the moniker of the series since 1999.

Soul Edge is the name of the demonic sword, which the story revolves around.

It is the second 3D fighter to feature characters that fight with weapons, although putting weapons in fighters was not a new concept (Samurai Shodown is an example of a 2D fighter with weapons). Apart from the aesthetic benefits, giving the characters weapons allows for a greater diversity between them, meaning there is someone for every play style. One excellent concept of weapon-based combat implemented by Namco is the major factor that range has in gameplay. The slower, longer ranged characters try to deliver their heavy blows from a distance whereas the quicker, faster characters try to get in as close as possible and deliver quick-hitting attacks. All characters have moves that work at varying ranges though, so longer ranged characters can also hit surprisingly quickly and lesser ranged characters will get in the opponent's face within the blink of an eye if the enemy is careless.

One of the series' main attractions was that it was one of the first fighting games to feature detailed accounts of the individual fighters' motivations and common relations in their quest to achieve a common goal for varying purposes. Many players appreciate Namco's ability to introduce new characters to the series with interconnected storylines such that every character is linked to another somehow, with connections growing larger as the series progresses and the characters accomplish new tasks in the events of the story.

Soul Edge introduced many characters still familiar to players today, especially the series' main character--who serves as both a protagonist and an antagonist throughout the series' history--Siegfried; as well as its token samurai and ninja, Mitsurugi and Taki, respectively. The total of characters on the games is of 15 selectable characters: 10 in the Arcade release, and 15 in the Home Versions:

Original Arcade characters:

  • Mitsurugi - Uses a Katana.
  • Siegfried - Uses a Zweihänder.
  • Taki - Uses a Kodachi.
  • Li Long - Uses a bladed Nunchaku.
  • Sophitia - Uses a set of Sword and Shield.
  • Rock - Uses a Battle Axe.
  • Seung Mina - Uses a Zhanmadao.
  • Voldo - Uses a pair of Jamadhar Katars.
  • Hidden characters in the Arcade version, later made initially selectable in Home Versions:

  • Hwang - Uses a Chinese Sword.
  • Cervantes - Uses a pair of twin Long Swords.
  • Extra characters made only for Home Versions:

  • Han Myong - Uses a Dao
  • SoulEdge - Uses a pair of twin Long Swords
  • "Alternative" versions of certain characters, created exclusively for Home releases:

  • Siegfried! - Siegfried when possessed by Soul Edge in his Bad Ending. This concept would later evolve into Nightmare.
  • Sophitia! - Sophitia without armour.
  • Sophitia!! - Sophitia using a one-piece swimsuit.

  • --Original Source Text: Wikipedia.
    Platform(s):  
    Publisher: Namco

    Soul Blade Screenshots

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    Soul Blade Videos

    A Very GOOD Opening
    A example batlle
    And... A funny cosplay battle.

    Gamelists Featuring This Game