Last Update: 3/5/07

MicroTech

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Myst-style game created as a final game for Interface Design. In the game the player is a computer technician shrunken down to fit inside the customer's computer so that he can fix it. Armed with tools this game is more of a search, learn, and fix experience rather than gunning down monsters.

The world (the computer) was created in 3dsMax and than imported and coded into Director along with the interface elements. Because time was limited(very limited) this is not the full version of the game and therefore, still in development if we so choose to refine, add more content, objectives, and substance to the game.

Created with:
  • 3D Studio Max
  • Macromedia Director
  • Photoshop CS2

  • Download coming soon, hopefully
    Platform(s):  
    Publisher: None/Unknown

    Screenshots

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    Credits

    Game Designers
    Andrew Jobin
    Richard Spencer
    Brad Flood
    Programmer
    Brad Flood
    Interface Design
    Andrew Jobin
    3D Modeler
    Andrew Jobin
    Richard Spencer
    Brad Flood
    Audio
    Andrew Jobin
    Richard Spencer

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