Last Online: 8/18/08
Andrew Jobin
A game is a game to play, not to win
I'm a Game Development Student from Algonquin College in Ottawa, Ontario, Canada.
I enjoy playing games as I do making and designing them. Old-school vertical shooters/shoot'em ups, anything on the Wii, Music/Rhythm based games, and the Zelda series are my favorites. I respect the path that Nintendo has taken. Innovation and gameplay are key to a the success of the gaming industry. When graphics get to be too good then where do we go?
Art Side
Programs I've used and still learning are: Photoshop, Illustrator, UnrealEd, Maya, 3Ds Max, Flash, Torque BuilderProgramming Side
Languages I've programmed in and still learning are: C++, C#, Visual Basic, Java, DirextX, XNAOther Sides
Acid Pro, Sound Forge, AuditionI'm not a great or even much of a programmer and much prefer the art side of gaming.
I think it's wrong that only one company makes the game Monopoly
Awards: Round 3 Contest Winner - Editor's Choice
Goes to the best user determined by GGE staff and editors.
Gamer Tags: Echo, Eternalgam3r
Currently: Flyff
A game is a game to play, not to win.
More of My Work
Short video of what I did in Maya 6 back in 2005. Nothing special and self taught so its not super.
My Reviews
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1173025688
Bottom Line: Play it! Read this review... |
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1171987214
Bottom Line: It depends. If you don't think about Final Fantasy Read this review... |
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1171949466
Bottom Line: Play it! Read this review... |
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1171004076
Bottom Line: Play it! Read this review... |
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1170982843
Bottom Line: Play it! Read this review... |


















